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Global Learning Goals v1.0

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Global Learning Goals v1 0

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Greetings from Onyx Navigating This Guide The future of education offers a wide variety of opportunities to solve exciting problems through innovative solutions We ve organized our view at Onyx Education of the most encouraging and important opportunities into 5 themes with 3 goals inside of each theme This guide introduces the basics of those 15 goals Each of the goals has a badge that shows its number All of the themes and goals have descriptions along with lists of indicators to guide assessment idea generation planning and implementation You ll notice the same indicators in multiple lists due to their broad importance to education About the Goals The dream of building a brighter future through education worldwide is at the center of everything we do at Onyx These 15 Global Learning Goals embody the avenues we see as most vital and with the most potential for making an impact on learners educators institutions and society as a whole As you go through them consider how you see the indicators of each goal in your community Is learning engaging relevant and affordable Are cultural and contextual factors considered Do learners and educators feel valued Click here to join us at Onyx Global to help us build a community working to meet all 15 goals through collaboration learning problem solving research creation and exchange Table of Contents 03 Embedded Learning 14 Digital Access 26 Personal Journeys 38 Flexible Systems 49 Lifelong Learning 2

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Embedded Learning

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Embedded Learning Introduction Embedded learning refers to the integration of learning experiences into the everyday lives of learners rather than confining them to traditional classroom or training settings This approach is inspired by the principle of embedding digital resources where content is seamlessly integrated into various contexts and platforms In learning this means integrating learning into a learner s workplace community and personal life Embedded learning allows for learning to be more relevant and connected to a learner s actual experiences and can provide a more personalized and effective learning experience The rising use of platforms like YouTube TikTok and other online platforms for educational purposes shows how unconventional yet more accessible educational content can be engaging and relatable to learners This can be particularly beneficial for learners who may have difficulty accessing or connecting with traditional classroom based instruction In summary embedded learning is an approach that seeks to integrate learning experiences into the everyday lives of learners leveraging digital resources and platforms to make education more relevant engaging and personalized beyond the traditional confines of the classroom 4

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How it s Going Embedded learning is closely related to experiential learning in that it involves placing the learning experience in the actual life of the learner allowing them to interact with it in an extended fashion not just within the boundaries of the classroom Instructional design has recognized the effectiveness of embedded learning through practices that involve placing learning throughout the tasks and procedures of the development of a trainee or a workplace employee While embedded learning has not yet seen widespread implementation in K 12 and higher education systems there are instances where it can be observed This is particularly true in the early years of education where inclusive practices may involve children having brief and multiple interactions with their teacher throughout the day Additionally alternative classrooms in higher education such as co ops and apprenticeships can also be seen as types of embedded learning where learners progress through their education while acting on that education in practical ways The Future Outlook A future with embedded learning is one where learners are engaged in their education throughout their lives both inside and outside the classroom Learning experiences in the classroom are seamlessly connected to those outside the classroom powered by technology and digital resources Learners have access to instructional tools for self study and continuous learning and what they learn in one context is transferable to another The learning experience is directly relevant to learners personalized to their context culture and personal interests The learning journey is ongoing and continuous acknowledging the principles of lifelong learning without a set beginning and ending 5

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Embedded Learning Indicators Relevance Content is connected to the learner s actual experiences and are relevant to their needs and concerns Personalization Experiences are tailored to the individual learner providing a more personalized and effective learning journey Contextualization Subjects are integrated into various contexts such as the workplace community or personal life of the learner Authenticity Assessments are authentic and based on real world tasks and activities rather than being isolated from the learner s everyday life Active Engagement Experiences involve active engagement by learners rather than passive absorption of information 6

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Embedded Learning Indicators Collaboration Experiences involve collaboration among learners and with the teacher or facilitator to enhance the learning experience Continuous Learning is not limited to a specific time or place it is ongoing in different settings Flexibility Learning takes place in an adaptable way that provides learners with opportunities to learn in ways that best suit their individual needs and preferences Assessment Multiple types of formative and summative assessment are used and integrated into the learning experience rather than being separated from it Technology Experiences leverage technology and digital resources to provide access to educational content that is more engaging and relatable to the learner 7

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Embedded Learning 1 Authentic Assessment Authentic assessment is a type of evaluation that assesses a learner s ability to apply their knowledge and skills to real world tasks and situations It is designed to measure a learner s performance on tasks that are similar to those they will encounter in the real world Authentic assessments provide a more comprehensive evaluation of learner progress and provide a more accurate picture of learner s abilities knowledge and skills in real world contexts 01 Real World Tasks 02 Holistic Approach 03 Performance based 04 Scenario based Tasks are similar to those that learners will encounter in the real world are complex and require them to use multiple skills and types of knowledge Experiences consider the whole learner taking into account their abilities skills knowledge and attitudes Educators assess a learner s performance on tasks rather than their knowledge of isolated facts Learning activities include scenarios that are realistic and relevant to the learner 8

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05 Self Directed 06 Self Reflection 07 Collaboration 08 Flexibility 09 Clear Criteria 10 Experiences require the learner to take the initiative in identifying problems and generating solutions Experiences require learners to reflect on their learning and performance over time Learning activities and class sessions require learners to work in teams or groups Flexibility in the way that learning takes place provides learners with opportunities to learn in ways that best suit their individual needs and preferences Assessment and progress criteria are clearly defined and the learners are aware of what they are being assessed on Ongoing Process Learning is not a one time event but an ongoing process that is integrated into the learner s experience 9

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Embedded Learning 2 Contextual Responsiveness Contextual responsiveness refers to the ability of learning to be flexible and adaptable to the specific context and circumstances of the learner This approach ensures that learning is tailored to the individual learner providing a more personalized and effective learning experience It also makes learning more relevant and meaningful to the learner by connecting it to their everyday life and experiences 01 Adapability 02 Relevance 03 Personalization 04 Real World Context Learning experiences are flexible enough to adapt to the learner s unique context and circumstances Content is directly relevant to the learner taking into account their needs interests and experiences Activities are tailored to the individual learner providing a more personalized and effective learning experience Tasks are connected to the learner s everyday life and experiences making it more relevant and meaningful 10

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05 Cultural Sensitivity 06 Self Directed 07 Collaboration 08 Assessment 09 Continuous 10 Learning content takes into account the learner s cultural background values and beliefs Assignments give learners the initiative in identifying problems and generating solutions and also in assessing their own learning in relation to the context and circumstances they are in Experiences involve collaboration among learners and with the teacher or facilitator to enhance the learning experience Evaluations are Integrated into the learning experience rather than being separated from it and takes into account the learner s specific context Learning is not limited to a specific time or place it is an ongoing process that adapts to the learner s changing circumstances Whole Person Approach Experiences consider learner needs abilities skills knowledge attitudes and environment 11

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Embedded Learning 3 Cultural Relevance Cultural relevance in learning refers to the ability of learning to take into account the cultural background values and beliefs of the learner This approach ensures that learning is inclusive and respectful of diversity and that it is tailored to the individual learner 01 Inclusivity Activities promote inclusivity by taking into account the cultural background values and beliefs of the learners in the experience 02 Respect for Diversity 03 Personal Relevance 04 Authenticity Content respects the diverse backgrounds of the learners and the cultural differences that they bring to the learning experience Content is directly relevant to the learner taking into account their cultural background values and beliefs Experiences are authentic and based on real world tasks and activities that reflect the cultural context of the learners 12

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05 Collaboration 06 Empowerment 07 Flexibility 08 Assessment 09 Continuous 10 Experiences promote collaboration among learners from diverse cultural backgrounds and with the teacher or facilitator Programs provide learning experiences that reflect diverse cultures and by valuing and celebrating their cultural heritage Learners from diverse cultural backgrounds have opportunities to learn in ways that best suit their individual needs and preferences Formative and summative assessment take into account the cultural background values and beliefs of the learner Learning is an ongoing process that adapts to the cultural diversity of the learners and the changing cultural context Cultural Curiosity Experiences embrace an open minded and non judgmental attitude towards different cultures and ways of learning 13

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Digital Access

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Digital Access Introduction Digital access refers to the capability for learners educators and institutions to utilize new technologies and digital resources to enhance and facilitate learning This includes the ability to make use of technology to reach more people improve outcomes connect learners and educators with one another and collaborate from long distances by breaking down barriers to learning Digital access encompasses a wide range of digital tools and resources such as learning management systems microlearning units content creation platforms communication tools and many others that are accessible through a mobile phone computer or other device The distinction between mobile access and computer access is an important aspect of digital access because it can greatly impact the ability for learners to use online tools Mobile access is more readily available but it often involves continuous payment for data and many tools are not as easy to use on a phone as it is on a computer This is especially true regarding virtual reality platforms which often require the use of headsets and other resources that can be hard to afford In summary digital access is an essential component of modern education enabling learners educators and institutions to fully leverage the benefits of technology to enhance and facilitate learning However it s important to acknowledge that digital access can be limited by various factors such as financial constraints internet connectivity and the availability of digital devices 15

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How it s Going Digital access to learning has been a goal for many years ever since computers entered into modern use and accelerated with the advent of the Internet However there has been a divide in access to digital resources both hardware and software based on factors such as geography socioeconomics and others There are digital deserts both within the United States and around the world where access to the digital world is very difficult and has been for some time The cost of digital resources can also be a barrier for many individuals and institutions This can be seen in the significant differences between the tools that the most well funded schools and individuals have access to compared to their less well funded peers This inequality in access to digital resources became particularly evident during the COVID 19 pandemic with some learners facing greater challenges in accessing digital resources for learning Furthermore the future of digital access presents new challenges as technology continues changing faster and faster Extended reality blockchain artificial intelligence alternative materials and many other innovations hold the potential for improving learning outcomes and making learning more affordable across the globe Ranging from solving privacy problems and lowering costs to increasing interactivity and reaching new audiences there are many ways education can get better over time through expanding digital access 16

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The Future Outlook In the future of learning digital access to technologies will play a critical role in ensuring that all learners have the opportunity to take advantage of the best that the online world has to offer This includes changes from the standard experience today such as affordable access to virtual reality high quality open education resources blockchain enabled credentials and security more pervasive Wi Fi access and mobile enabled experiences To achieve these goals it is important to ensure that all learners and educators have access to training support and choice in the tools and resources that they use This includes providing what educators need to learn how to use new technologies effectively in their teaching and providing learners with access to a wide range of digital resources and tools that are appropriate for their learning needs Additionally it s important to ensure that digital access is inclusive and equitable taking into account the needs of learners with disabilities and providing necessary accommodations Moreover having a strong infrastructure in place including internet connectivity devices and cybersecurity is also necessary to ensure that all learners have access to the digital resources they need to succeed Artificial intelligence holds an especially important place in digital access through its potential to revolutionize processes in every aspect of life both in and out of the classroom 17

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Digital Access Indicators Equity All learners have the opportunity to access and use technology and digital resources regardless of their background or circumstances Inclusivity Learners with diverse social economic cultural and other needs are assured access to technology and digital resources Flexibility Learning takes place in an adaptable manner providing learners with opportunities to learn in ways that best suit their individual needs and preferences Scalability Technology and digital resources used is able to support a large number of learners educators and institutions Interoperability Technology and digital resources used are able to work seamlessly with other systems platforms and tools 18

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Digital Access Indicators Security Security and privacy of learners and their data is assured protecting them from potential security threats and ensuring compliance with regulations and laws Support Adequate resources and infrastructure are provided including technical support and professional development for educators Accessibility Technology and digital resources are accessible to all learners taking into account the needs of learners with disabilities and providing necessary accommodations Integration Technology training and use is integrated into the overall learning experience rather than being separated from it and should be used to enhance and facilitate learning Innovation Technology use fosters innovation and experimentation allowing for the exploration of new and emerging technologies to enhance and facilitate learning 19

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Digital Access 4 Hardware Distribution Hardware distribution for digital access in education refers to the process of providing learners and educators with access to the physical devices and equipment they need to access digital resources and technologies Hardware distribution for digital access in education is an essential component of ensuring that learners and educators have access to the tools and equipment they need to access digital resources and technologies and it should be cost effective equitable inclusive secure and scalable 01 Devices Educators and learners can use devices such as laptops tablets and smartphones to access digital resources and technologies 02 Internet Connectivity 03 Technical Support 04 Professional Development Educators and learners have access to high speed internet connectivity to access digital resources and technologies Assistance is provided to ensure that devices are functioning properly and that they are able to access digital resources and technologies Educators have training available on how to use digital resources and technologies in their teaching 20

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05 Cost Effectiveness 06 Cybersecurity 07 Scalability 08 Equity and Inclusivity 09 Inventory Management 10 Technology is acquired implemented and maintained for the financial sustainability for learners educators and institutions All devices users administrators and software adhere to privacy and security protocols and regulations Technology and devices used are able to support a large number of learners educators and institutions All learners have access to devices and equipment they need to use digital resources regardless of their background or circumstances The institution maintains a record of the devices distributed their location and their maintenance schedule Replacements and Repairs The institution maintains a system for replacements and repairs of the devices distributed 21

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Digital Access 5 Artificial Intelligence Artificial intelligence AI in education refers to the use of AI technologies and techniques to enhance the teaching and learning process AI in education has the potential to enhance the teaching and learning process by providing personalized learning experiences adaptive testing and content creation as well as automating certain tasks and providing instant feedback 01 Personalized Learning AI increases the opportunities to personalize learning experiences for learners adapting to their individual needs and abilities 02 Tutoring Systems 03 Adaptive Testing 04 Content Creation AI customizes feedback and guidance to help learners progress at their own pace Educators administer tests that adjust to the student s level of understanding and provide personalized feedback Educators have reduced content development burdens such as interactive simulations and virtual reality experiences 22

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05 Language Learning 06 Intelligent Assistants 07 Predictive Analytics 08 Automation 09 Chatbots 10 AI facilitates language learning experiences that adapt to the learner s level of understanding and provide personalized feedback AI helps learners with organizational tasks research and other activities Learner data is use to predict performance and identify areas where they may need extra support Educator and administrator burdens are reduced by accelerating or administering tasks such as grading by AI AI provides learners with instant feedback and answers their questions Collaboration AI facilitates group projects and provides real time feedback and suggestions for improvement 23

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Digital Access 6 Extended Reality Extended Reality XR in education refers to the use of technologies such as Virtual Reality VR Augmented Reality AR and Mixed Reality MR to enhance the teaching and learning process XR technology in education has the potential to enhance the teaching and learning process by providing immersive learning experiences enhanced visualization and collaboration opportunities but it s important to consider the hardware and professional development requirements and the cost involved 01 Immersive Learning Immersive learning experiences allow learners to explore and interact with virtual environments simulations and other digital content 02 Adaptive Learning 03 Hands on Learning 04 Cultural Immersion Learning experiences adjust to the learner s level of understanding and provide personalized feedback Learners engage with hands on learning experiences that would be difficult or impossible to replicate in the real world Learners explore different cultures societies and stories in a more immersive and engaging way 24

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05 Virtual Field Trips 06 Enhanced Visualization 07 Collaboration 08 Accessibility 09 Interoperability 10 Learners explore different places historical sites and other locations without leaving the classroom Learners explore multidimensional models to gain an in depth understanding of complex concepts Learners collaborate with each other in new ways such as through virtual campuses and augmented reality environments Learners with differing levels of ability have access to learning experiences that would otherwise be difficult or impossible to access Content and experiences are able to work with and be accessed seamlessly through multiple systems platforms and tools Gamification Learning is more engaging and motivating for learners through points badges and other competition features 25

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Personal Journeys

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Personal Journeys Introduction Personalized journeys are becoming increasingly important in education as they allow learners to tailor their learning experiences to their individual needs and goals The traditional one size fits all approach to education optimized for the transition to industrial age educational needs is no longer effective in meeting the diverse needs of modern learners Some of the main limitations of the traditional approach are its focus on timed pacing universal curriculum and institutionally siloed progressions These elements limit the flexibility and adaptability of the learning experience for individual learners who may have different learning preferences and goals In the past when securing one job that led to a career with one company was the norm a more uniform methodology and content selection was appropriate However in today s rapidly changing job market where learners face the prospect of multiple companies and career paths through their lives more flexibility and personalization are necessary Moreover the social shift towards increased attention to the emotional well being and holistic growth of learners throughout their lives necessitates a shift towards more personalized learning experiences Personalized journeys in education allow learners to take ownership of their learning set their own goals and tailor their learning experiences to their unique needs interests and aspirations In the digital world technology enables us to create personalized learning journeys by providing access to a wide variety of resources tools and platforms that allow learners to create a learning path that suits their needs preferences and goals over time Personalized journeys are the future of education and will be the key to unlocking the full potential of learners in the digital age 27

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How it s Going The push for personalized learning has been gaining momentum in recent years with a growing number of educators and educational institutions recognizing the importance of tailoring learning experiences to the unique needs of individual learners However despite this growing interest the widespread adoption of personalized learning approaches has been slow This is due in part to a number of factors including the difficulties posed by the pandemic as well as the increasing costs of higher education and the need for alternative pathways One of the main challenges in implementing personalized learning is the lack of industry wide change towards this approach While there are some programs and initiatives that incorporate personalized learning plans for specific learners with specific needs these are still the exception rather than the rule Additionally despite the development of new technologies that have the potential to personalize learning experiences these tools have not yet met expectations in many cases Moreover the term personalized learning has become a prevalent marketing term in education technology which has led to it being overused and sometimes misused This can create confusion and make it difficult for educators and institutions to determine the most appropriate and effective personalized learning solutions for their needs Therefore while the push for personalized learning is strong it s important to approach it with a clear understanding of its definition goals and the current state of development in order to avoid misconceptions and to be able to implement it effectively 28

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The Future Outlook The future of personalized learning involves the development of educational experiences that are truly unique to each individual learner Personalization goes beyond simply offering a choice of pre existing programs it involves the ability for learners to create and curate their own learning experiences outside the bounds of what is currently available to them This requires a shift from traditional teaching methods to more self directed and learner centered approaches that empower learners to take ownership of their learning In this future vision of personalized learning learners will have more autonomy over their educational journey and will not be constrained by institutional restrictions such as credit transferring and recognition of life experience This calls for a fundamental change in the focus of education from information transfer to engaged learning which provides learners with direct access to expertise and knowledge from knowledgeable others digital resources and the world around them This approach will foster continual growth and development allowing learners to explore their interests and expand their horizons in collaboration with their peers In order to achieve this vision there is a need for technology enabled personalization where digital tools and platforms will be used to provide learners with access to a wide range of resources and to track their progress Also there is a need for collaboration among educators learners and experts to create personalized learning experiences that meet the needs of individual learners and adapt to their changing needs over time Furthermore there is a need for a new model of assessment one that acknowledges the continuous and lifelong nature of learning and one that focuses on the development of skills and competencies rather than the accumulation of knowledge 29

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Personal Journey Indicators Flexibility Learners tailor their modes and activities to their individual needs and goals in terms of pacing content and assessment Ownership Journeys empower learners to take ownership of their learning allowing them to set their own goals and take responsibility for their progress Personalization Learner needs interests and aspirations of each learner provide the basis for the design and development of learning experiences Self Directed Learning is self directed allowing learners to choose their own learning path and determine their own success criteria Multimodality Pathways include multiple modalities such as visual auditory and kinesthetic to accommodate different learning preferences and abilities 30

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Personal Journey Indicators Technology Enabled Technology is used to provide learners with access to a wide range of resources tools and platforms that support their learning Goal Oriented Learning is goal oriented helping learners to set and achieve their own personal professional and academic goals Scaffolded Educators develop learning scaffolds providing learners with the necessary support and guidance to help them move forward in their learning Self Reflection Learning encourages self reflection helping learners to understand their own learning process strengths and areas for improvement Continuous Improvement Learning experiences are based on continuous improvement encouraging learners to continuously reflect on their progress and improve their outcomes 31

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Personal Journeys 7 Autodidactic Growth Autodidactic growth refers to the process of self directed learning where individuals take responsibility for their own learning and actively seek out new knowledge and skills It is a form of lifelong learning that is self motivated and self directed rather than being driven by external factors Autodidactic growth allows for flexibility personalization and skill development as learners have autonomy to determine their own learning goals and create their own learning paths with the help of various resources and technologies 01 Self Directed Learning is self directed where learners take responsibility for their own progress and actively seek out new knowledge and skills 02 Lifelong Learning 03 Autonomy 04 Variety of Resources Learners continue to learn and develop throughout their lives and outside the classroom Learners have the autonomy to determine their own learning goals and to create their own learning paths Experiences provide access to a wide range of resources and tools including digital resources books and experts 32

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05 Curiosity Driven 06 Technology Enabled 07 Flexibility 08 Skills Development 09 Continuous 10 Learning promotes a desire for self improvement and a willingness to take risks and try new things Learners are supported by technology such as learning management systems mobile apps and online communities Educators facilitate learning at one s own pace and the ability to tailor the learning experience to one s own interests and needs Programs are created to facilitate self motivation self discipline and self reflection skills for success in life Learning is an ongoing process where learners continue to learn and adapt without a fixed end point Personalized Learners can choose what to learn and how to learn it 33

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Personal Journeys 8 Cognitive Apprenticeship Cognitive apprenticeship in education refers to a teaching method that aims to provide learners with the knowledge skills and strategies needed to function effectively in a particular domain by modeling coaching scaffolding reflection authentic tasks and collaboration with experts or peers Cognitive apprenticeship is effective in teaching complex skills and knowledge but it requires a specific approach guidance and support from the teacher and it requires an investment in time and resources for the classroom 01 Modeling Learners observe and learn from experts in the field 02 Coaching 03 Scaffolding 04 Intrinsically Motivated Experts provide guidance and feedback to learners as they practice skills and strategies Support provided is gradually reduced as learners become more proficient Learners pose and solve their own problems based on their personal goals 34

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05 06 07 Reflecting Learners are encouraged to reflect on their learning and to develop metacognitive strategies Authentic Tasks Learning is based on real world tasks and activities Collaborative Learners work in collaboration with experts or other learners 08 Mental Tools 09 Global Before Local 10 Expert performance is cultivated through the development of set of cognitive and metacognitive strategies Learning experiences introduce the broader context of a topic before guiding learners through specific tasks Increasing Complexity and Diversity Learning experiences increase the difficulty and variety of the tasks learners accomplish over time 35

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Personal Journeys 9 Connected Collaboration Connected collaboration is based on the idea that knowledge and skills are acquired through a network of connections and interactions with others Connected collaboration emphasizes the importance of learning through a network of connections and interactions with others collaboration social learning active participation self directed learning and continuous learning It s important to note that Connectivism as a theoretical foundation is still debated and not yet widely accepted in the field of education 01 02 03 04 Networked Learning Learning is conducted through a network of connections and interactions with others Connectivism Knowledge and skills are acquired through a network of connections and interactions with others Collaboration Learners work with others to acquire knowledge and skills Social Learning Learning experiences facilitate the process of acquiring knowledge and skills through interactions with others 36

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05 Learning by Doing 06 Proactive Participation 07 Assessments involve learners participating in real world activities and projects Experiences encourage intrinsically motivated engagement with the learning process rather than passive absorption of information Self Directed Learning Learners take responsibility for their own learning 08 A Variety of Knowledge Sources 09 Connectedness 10 Learning experiences task learners to seek out multiple sources of knowledge and information Learners develop their networks of people and resources in order to learn effectively Continuous Learning Learning experiences are ongoing and interconnected rather than isolated one time events 37

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Flexible Systems

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Flexible Systems Introduction Recent years have highlighted the importance of having flexible education systems that can quickly adapt to changing circumstances The rapid shift to online learning has shown that traditional education models are no longer sufficient in today s rapidly changing world To better prepare for future uncertainties and disruptions the education sector must prioritize the development of flexible and resilient systems This requires a shift in the way education is viewed and delivered There must be a renewed focus on the value and purpose of education and the role of educators in delivering it To achieve this there must be collaboration and effort from all stakeholders involved including administrators educators learners and organizations This includes the development of faster and more sustainable processes for research and development as well as for deployment and implementation The educators who are at the forefront of delivering education to learners play a critical role in this process They must be empowered to shape the future of education and contribute to the development of more flexible and adaptable systems By focusing on the needs and experiences of educators the education sector can drive positive change and improve the quality of education for all learners 39

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How it s Going The legacy systems of most educational institutions and initiatives are currently not designed to be flexible leading to a rigid and inflexible approach to education This approach has been adequate in the past but the fast pace of change in today s world has exposed the limitations of these rigid systems As a result societies governments and companies are recognizing the need for change and are encouraging the adoption of more innovative approaches to learning experience creation and delivery However despite this recognition the transition to more flexible and innovative education systems is still in its early stages The traditional approach to education which emphasizes slow and gradual change is still preeminent throughout the world This has resulted in a growing demand for more dynamic and responsive education systems that can keep pace with the rapidly changing needs and demands of learners and society The Future Outlook To prepare learners for the future education must be able to keep pace with the rapid changes in society and the economy In the future education systems will need to be more agile and responsive embracing change and technological advancements rather than resisting them Some universities and training institutions have caught on to this and more will continue to do so The implementation of changes will need to occur more quickly and on a larger scale aligning with industry wide transformations In this way education can effectively train learners for the demands of tomorrow s world The perceived value proposition for education will return to its former heights 40

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Flexible System Indicators Personalization Institutions prioritize the individual needs and preferences of learners allowing for customized and tailored learning experiences Adaptability Experiences adapt to changes in learners needs and the environment by responding quickly and effectively to new challenges Collaboration Institutions facilitate collaboration between learners educators and other stakeholders encouraging the exchange of ideas and knowledge Technology Integration All facets of education Integrate the use of technology to support the creation of flexible and dynamic learning experiences Continuous Improvement Institutions prioritize continuous improvement constantly seeking ways to enhance and optimize the learning experience for learners 41

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Flexible System Indicators Accessibility Education is accessible to all learners regardless of location or other limitations providing opportunities for growth and development for everyone Flexibility in Delivery Learning delivery flexible allowing learners to access and engage with content in a manner that works best for them Assessment Learners have a say in and access to their feedback allowing them to track their progress and receive constructive input on their learning Active Learning Experiences emphasize active learning encouraging learners to engage with content and experiences in meaningful and relevant ways Sustainability Institutions prioritize sustainability ensuring the education system is economically socially and environmentally sustainable for the long term 42

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Flexible Systems 10 Action Research Action research is a method of inquiry in which individuals or groups actively study and reflect on their own educational practices in order to improve them Action research is a method of inquiry in which individuals or groups of individuals actively study and reflect on their own educational practices in order to improve them It emphasizes the importance of reflective practice self study collaborative inquiry empirical data iterative process practitioner led local context problem solving improvement and community based 01 Reflective Practice Educators think continually and critically about their actions and decisions 02 Self Study 03 Collaborative Inquiry 04 Empirical Data Educators actively study and reflect on their own educational practices Teaching teams and departments bring together educators researchers and other stakeholders Data is collected and analyzed from observations interviews surveys and other relevant sources in order to improve educational practices 43

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05 Iterative Processes 06 Practitioner Led 07 Local Context 08 Problem Solving 09 Improvement 10 Educators reflect on data findings and make changes to their practices through multiple cycles of experimentation Research is led by teachers school administrators and other people who are directly involved in the educational practices being studied Research focuses on the specific context of the educational setting such as a particular school or classroom Educators continually identify problems or issues related to their educational practices and use research to find solutions Institutional assessments and policies have an ultimate goal to improve educational practices Community Based Institutions are connected with and work for the benefit of their specific communities 44

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Flexible Systems 11 Rapid Deployment Rapid deployment in education refers to the process of quickly implementing new educational technologies or programs in order to address an urgent or pressing need Rapid deployment in education refers to the process of quickly implementing new educational technologies or programs in order to address an urgent or pressing need It requires flexibility prioritization scalability collaboration and continuous improvement 01 Urgent Needs 02 Technology and Program Implementation 03 Accelerated Development 04 Flexibility Policies are in place for situations where there is an urgent or pressing need that requires a quick response Institutions quickly implement new educational technologies or programs in order to address urgent needs Institutions can accommodate accelerated planning and development time for solutions Departments can stay adaptable as situations may change quickly and unexpected challenges may arise 45

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05 06 Prioritization Research and development focuses on the most important aspects of the learning experience Scalability Solutions are created that can be adapted and expanded as needed 07 Collaboration 08 Continuous Improvement 09 Emergency Remote Teaching 10 Institutions work with different stakeholders such as educators administrators and technology experts Regular evaluations are conducted to identify areas for improvements to technologies and programs Policies are in place to support distance learning during times of crisis and understaffing Overcoming Challenges Institutions can deal with difficulties such as lack of time for training technical difficulties lack of support and resistance to change 46

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Flexible Systems 12 Sustainable Development Sustainable development in education refers to the integration of sustainability principles into the planning design delivery and evaluation of educational programs and practices It aims to create educational programs and practices that not only have a positive impact in the short term but also ensure a better future for future generations 01 Sustainability Principles 02 Long Term Perspective 03 Holistic Approach 04 Inclusivity Experiences incorporate social economic and environmental sustainability principles into educational programs and practices Institutions consider the impacts of educational programs and practices on future generations Institutions consider the interrelatedness of social economic and environmental factors Educational programs and practices are accessible to all members of society 47

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05 Curriculum Integration 06 Continuous Improvement 07 Collaboration 08 Community Engagement 09 Environmental Education 10 Sustainability concepts and principles are integrated into the curriculum and educational materials Regular evaluations are conducted to identify areas for improvement to educational programs and practices Educators learners and community members work together to promote sustainability Institutions engage with local communities to identify and address sustainability related issues Learners explore environmental issues and how to take action to protect the environment Whole Learner Development Experiences encompass not only learner cognitive development but also their passions for how they want to make a change in the world 48

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Lifelong Learning

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Lifelong Learning Introduction Lifelong learning is a comprehensive and ongoing approach to education that encompasses the entire lifetime of a learner This view of education extends beyond the traditional classroom setting and for a longer period of time than the typical K 12 to university system At its core lifelong learning is motivated by the learner s own intrinsic desire to learn rather than external pressures or expectations To effectively support lifelong learning it is important to focus on the individual needs and goals of the learner and to make education directly relevant and applicable to their daily lives This can be achieved by incorporating alternative approaches to education such as experiential learning self directed learning and continuing professional development In order to support the personalization and relevance of lifelong learning the assessment and progression processes must also be adapted This may involve modifications to traditional methods of assessment and evaluation as well as offering flexible progression paths that allow learners to advance at their own pace and in line with their individual needs and goals 50

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How it s Going Lifelong learning is a frequently discussed issue in the education world but to date has not been effectively integrated into system wide approaches This has led to fragmented solutions and an overall subpar educational experience for learners A significant aspect of lifelong learning the adult learning phase lacks a clear path forward Adult learners are faced with the challenge of navigating the complex higher education system and underperforming professional development system with limited support The core education system meanwhile is becoming less efficient unaffordable and unable to meet the needs of society Despite the presence of innovative solutions the siloed and disconnected nature of the system often limits their impact and prevents widespread adoption The Future Outlook The future of lifelong learning is characterized by new and innovative solutions that are being developed and implemented to address the challenges faced by the current education system The increasing emphasis on lifelong learning is driven by the rapid pace of technological advancements which are creating new opportunities for learning and growth These advancements along with the growing awareness of the importance of lifelong learning are leading to a shift away from traditional educational pathways and towards more flexible personalized and inclusive learning experiences As the demand for new solutions continues to grow it is clear that the future of lifelong learning is bright and filled with endless possibilities for growth development and advancement 51

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Lifelong Learning Indicators Personalization Experiences prioritize the individual needs and preferences of learners allowing for customized and tailored learning experiences Lifelong Perspective Learners adopt a lifelong perspective of learning recognizing that the learning process lasts their entire lifetime and extends beyond the traditional classroom Intrinsic Motivation Programs emphasize intrinsic motivation centered on a learner s personal drive and interests instead of external motivations imposed on them Relevance Educators ensure that learning is directly relevant and applicable to their learner s life fostering a sense of purpose and meaning in the learning process Flexible Delivery Experiences allow for flexibility in delivery enabling learners to access and engage with content in a manner that works best for them 52

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Lifelong Learning Indicators Collaboration Institutions encourage collaboration between learners educators and other stakeholders promoting the exchange of ideas and knowledge Continuous Improvement Institutions prioritize continuous improvement constantly seeking ways to enhance and optimize the learning experience for learners Multiple Pathways Programs offer a variety of learning pathways including both traditional and alternative approaches to accommodate different learning goals and preferences Skill Development Experiences result in the development of practical skills and competencies that are in demand in the current and future job market Lifelong Support Learners access lifelong support ensuring that they have the resources and tools they need to continue learning throughout their lifetime 53

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Lifelong Learning 13 Homeschooling Unschooling Homeschooling and unschooling refer to educational approaches where learners of all ages are educated outside of traditional school settings typically by parents or guardians or self directed Homeschooling and unschooling offer flexibility and customization in the learning experience and allows for individualized instruction self directed learning real world learning experiences and close family and community involvement 01 Flexibility Curricula schedules and learning paces allow learners to tailor their education to their individual needs and interests 02 Customization 03 Individualized Instruction 04 Self Directed Learning Learners and their educators select the materials and methods that best suit the learner s abilities and interests Educators tailor their teaching approaches to the unique needs and abilities of each learner Learners take responsibility for their own education and are encouraged to pursue their own interests and passions 54

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05 Family Involvement 06 Real World Learning 07 Community Involvement 08 Assessment and Evaluation 09 Legal Regulations 10 Institutions promote and facilitate family involvement as parents or guardians often serve as the primary educators for young learners Programs incorporate real world learning experiences such as field trips apprenticeships and volunteer work Learners educators and families connect with and learn from others outside of traditional schools in their local communities Institutions accommodate alternative methods of assessment and evaluation as traditional standardized tests may not be applicable Learners educators and families familiarize themselves with the laws and regulations in their area Careful Consideration Learners and families carefully consider whether an alternative approach is a good fit for them before making a decision 55

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Lifelong Learning 14 Accessibility Affordability Accessibility and affordability in education refers to the ability for all learners to have equal access to educational opportunities and resources regardless of their socio economic background abilities or disabilities It is about making sure that all learners have equal access to educational opportunities and resources regardless of their socio economic background abilities and providing the necessary support services and resources to help them succeed 01 Equal Access Institutions ensure that all learners have equal access to educational opportunities and resources 02 Financial Assistance 03 Adaptive Technology 04 Inclusive Curriculum Institutions provide financial assistance to learners who may be unable to afford the cost of education Experiences make use of adaptive technology to make education more accessible to learners with differing abilities Educators develop learning journeys that take into consideration the diversity of learners and their unique needs 56

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05 Universal Design 06 Affordable Resources 07 Digital Pathways 08 Support Services 09 Evaluation and Monitoring 10 Professional Development Educators implement universal design principles to make educational environments accessible to all learners Educational resources such as textbooks learning materials and technology are affordable and accessible to all learners Programs provide online path options to increase accessibility and flexibility for learners Institutions provide support services such as counseling tutoring and mentoring to help learners succeed Systems are regularly evaluated and monitored to identify and address any barriers or disparities Training is available for educators to improve their accessibility and inclusivity practices in the classroom 57

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Lifelong Learning 15 Purpose Dignity Purpose and dignity in education refers to the understanding and implementation of education that recognizes and respects the inherent worth and potential of both learners and educators empowering them through an inclusive and collaborative learning centered approach with opportunities for growth flexibility and cultural sensitivity 01 Fostering Potential Institutions support the potential of all learners and educators regardless of their backgrounds abilities or experiences 02 Respecting Individuality 03 Empowerment 04 Inclusion Institutions encourage all learners and educators to recognize that each person has unique needs perspectives and strengths Institutions equip learners and educators with the tools resources and opportunities they need to reach their full potential Institutions ensure that all learners and educators have access to education and are treated fairly and equitably 58

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05 Learning Centeredness 06 Collaboration 07 Opportunities for Growth 08 Advocacy 09 Flexibility 10 Learner and educator goals are at the center of the educational experience Experiences foster a supportive and inclusive learning environment where all learners and educators can work together Institutions provide learners and educators with opportunities for personal and professional growth Policies are in place that protect and promote the rights of learners and educators both inside and outside of the classroom Experiences provide multiple options and optimal accommodations for learners with different needs Cultural Sensitivity Educators understand and respect the cultural backgrounds and experiences of their learners 59

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Global Learning Goals v1 0 2023 Onyx Education Inc